This workshop will help you to comprehend how your decisions impact upon your peers (and vice versa). Working in a small group, you will collectively engage in a series of simple creative tasks. These tasks have been designed by a group of artists specifically to heighten your awareness of play and reciprocity in the learning process. You will not be assisted by an ‘instructor’. To complete each task, you will have to be imaginative and resourceful, working closely together and learn from each other. The workshop will engage performative forms of ritual interaction and ecstatic mutuality normally found in gaming, for the purposes of learning how we learn.This workshop is predicated on a ludic theory of ‘decisions’ as reciprocal and enmeshed game-rules governing how actants interact. Playing the game leads to the rules being revised and updated, offering fresh game-theoretic insights. This autotelism relates to our perception of Shift/Work as an iterative process, a set of workshops that can be continually re-performed like a musical score.
This Shift/Workshop is restricted to 12 participants to ensure that each group is small enough to form a playful bond (preventing ‘committee’ decision-making) but large enough to require negotiation and consensus building.